Zombie as stated before has his abilities. Zombie gets 50% armor, Skeleton 25%, Alien 75%, and Dragon 100%? Again, its an idea. Armor bar goes underneath health bar, and idk how it would work. (don't go any further cosmetic wise) maybe a short glide idk. Dragon might have cosmetic scaly hands which combined with Dragon mask would be sick. This must be done with your open hand, nothing in it. Skill Ideas: dragon can shoot a fireball by holding a special key and right clicking. Just like, a start towards customization and distinguishing yourself from others cosmetic wise and skill wise. We wouldn't need EVERY dragon or EVERY enemy. Maybe skeleton mask gives you higher projectile speed. Some masks could limit attack damage at the cost of speed, im not too sure. One mask at a time and it would make game more interesting. Nothing TOO huge, but something that is BIG and will get more people playing. Maybe zombie feet once you put the mask on. Zombie might have high jump and faster melee speed, stuff like that.
Your mask would glow once equipped, but u dont physically change into the enemie. Option 4, which is a weird one) I think it would be cool if you could create certain masks by items dropped by enemies. Or is it preferable to save armor until we have the resources to do it with new character art? The choices really boil down to whether our players just want more gear to craft and help them survive as soon as possible. It's possible it will never be worth the time compared to other possible features. This is the most costly choice since it requires significantly updating the game engine as well as a large amount of new art. Craft a hat and it'll show on your avatar. It could take a long time before it is a priority, perhaps 10 updates or more away.ģ) Each piece of Armor is represented on your character model. This relies on adding avatar model selections, and it is fairly art intensive. Individual armor like boots and helmets will not change your appearance. This is simple and could be introduced within the next 2-5 updates if it wins out over other choices.Ģ) Armor is an entire suit and your character model will change to represent this new gear.
It is not represented visually on your character. Please let us know which number you prefer!ġ) Armor is only shown as icons in your inventory. Here are the possible ways Armor might be introduced and the delay before players would be able to enjoy it. It can be a question of whether players want/expect to see visual changes on their character model as to how much time it takes. As we evaluate the cost of each possible feature request to determine the best way to deliver more fun to everyone, it can be difficult to decide where Armor falls. Armor has been requested frequently by players.